

As an adult that grew up on these games with relatively little free time now, I'm torn. If you're a youngin' whipper snapper, this probably isn't the game for you. If you're looking for all of that, which is what us older folks knew growing up, you'll be pleased. Fights are very repetitive, menus are needlessly complex, the story is slow, and you're going to have to grind A LOT. But beware, there have been A LOT of "quality of life" upgrades RPGs have gained over the years that this game deliberately leaves out, to be more like the older games. However, If you're looking for old school JRPG, that's what you're getting. The characters by themselves are fairly interesting with decent stories to them, but that just makes the lack of connection all the more frustrating. In a game that gets half of its merit from story alone, this is a bit of a failure.

You're not playing with a party of adventurers so much as a group of strangers silently hanging out together. In a game that gets half of Unfortunately, the biggest flaw with this game is the fact that you're not playing 1 overaching story with 8 contributing paths, but 8 parallel paths that really don't have much to do with each other and literally no interaction between the characters. Unfortunately, the biggest flaw with this game is the fact that you're not playing 1 overaching story with 8 contributing paths, but 8 parallel paths that really don't have much to do with each other and literally no interaction between the characters.
